AgentCraft: Putting the Orc in Orchestration — Ido Salomon
Apr 25, 2026 · 11:18
Ido Salomon, creator of AgentCraft, argues that the bottleneck in multi-agent orchestration is not the agents but the humans managing them, and that the skills needed—borrowed from real-time strategy games—are already familiar to gamers. AgentCraft visualizes agents as physical units on a map that projects the file system, allowing users to see which files agents modify and detect collisions via a heat map. To reduce babysitting, Salomon implemented a campaign feature where agents autonomously decompose tasks and plan within containers, shifting the human role to review. Review bundles present changes with screenshots and videos for efficient inspection. Workspaces enable real-time collaboration between humans and agents across teams, with shared visibility and soft coordination. The goal is to raise the ceiling of collaboration through visibility, autonomy, and human-agent interaction.