Anthropic Workshop: Build Agents That Run for Hours — Ash Prabaker & Andrew Wilson
May 18, 2026 · 1:15:40
Anthropic's Ash Prabaker and Andrew Wilson detail how to build agents that run for hours by replacing self-evaluation with adversarial evaluator agents that use Playwright to test live apps and grade subjective output via rubrics. They explain that context compaction doesn't cure coherence drift, so structured handoffs between fresh context windows are essential. The generator and evaluator negotiate testable sprint contracts before building, and the planner provides high-level specs without overspecifying technical details. They show that a solo Claude Code session built a retro game maker that looked complete but failed in play mode, while the adversarial harness produced a fully functional app with live physics and AI features. Key takeaways include reading traces as the primary debug loop, deleting harness components as models improve, and using file-system state for long-running agents.